Combat

Combat

Fighting Style
It is the simplest, and most realistic fighting style in the game, letting the user throw punches, and small dashes/impacts.

Pros & Cons

Pros

["Easy to obtain as it is the starting fighting style for new players.", "Simple to use, making it beginner-friendly with basic attack mechanics.", "No cost associated with acquiring it since it's given for free at the start.", "Decent for early game combat, helping players get accustomed to fighting styles.", "Can be used to grind low-level enemies effectively in the initial stages."]

Cons

["Very limited damage output compared to advanced fighting styles.", "Lacks special abilities or unique moves, making it less versatile.", "Quickly becomes outdated as players progress to higher levels.", "Not effective against stronger opponents or in PvP scenarios.", "Minimal range and combo potential, restricting strategic play."]

Requirements

Location: First Sea

Trivia

Combat is by far the most realistic fighting style in-game as it is the only one that does not use attacks out of magical elements such as fire, water, magic and electricity.
Combat is considered the rarest item in the game, as once the user changes theirfighting stylethey cannot get it back.
Combat is the only fighting style that only has two moves.
Combat is the only fighting style without an icon, and it is simply presented as "Combat".
Combat is the only fighting style that cannot be learned back after using another fighting style.Combat can only be learned again throughadmin commands.
Combat can only be learned again throughadmin commands.
Combat has the second slowest M1s,Dark Stephaving the slowest.
Combat's moves are similar to the [C] and [X] moves ofSuperhumanandGodhuman.
MostEnemiesuse the M1 of Combat.
Raidersuse the [M1] and the [Z] move of Combat.
Combat has the most realistic idle stance of allFighting Styles, as it resembles a real-life boxing guard.
[Z] Quick Tacklecannot hit normal sized NPCs and players on the ground while using unawakened and awakenedBuddha's transformation. This is because Buddha's hitbox is above the ground, and as[Z] Quick Tacklecannot be aimed vertically and[X] Ground Smashhas a small hitbox, only the M1s can be used while transformed.